VICTORY. ANIMATION

"Victory" is a computational exploration of the Hellenistic sculpture "Nike of Samothrace". The digital model is decomposed and reconstructed using an algorithmic 3D model analysis. A custom software patch generates the extrusions. The 3D polygonal structure is analyzed and re-meshed according to various parameters. Motion is never entirely predictable. Through a process of dynamic deconstruction and the shifting lens of digital technology, Victory offers a new experience of an iconic masterpiece.

PROJECT DETAILS.

  • Medium: HD Digital Video.

  • Length. 6’30’’ Loop

  • Year: 2020

  • Sound: Valentina Ferrandes

EXHIBITIONS. 20.23.

  • 2022 Majatica Jazz Fest. w Southeritage Foundation - IT

  • Official Selection - FILE Festival - BR

  • The Sublime 3.0: VR Exhibition with Agora Digital Art - UK

  • The Sublime 3.0: VR Exhibition at The Wrong Biennale

  • 2021 - Official Selection - International Video Poetry Festival - GR

  • 2020 - Official Selection - MADATAC - Spain

  • Official Selection - Athens Digital Arts Festival - GR

  • Official Selection - Miden Video Art Festival - Greece

  • Official Selection - Athens Animfest -Greece

  • Official Selection - 16 Festival Transterritorial de Cine Underground

  • Official Selection - Supernova Digital Animation Festival - US

The video explores the tension between classical futuristic aesthetics, harmony in form, and its deliberate deconstruction through technology. Part of a series of moving images depicting three pre-Christian female icons, the work re-frames the representation of feminine strength in a long leap between the grandiosity of Hellenistic form-shape and contemporary cyborg imagination.

We want the entire visible world to tumble down on top of us, merging and creating a harmony on purely intuitive grounds; a leg, an arm of an object has no importance except as an element in the plastic rhythm of the whole. (…) not because we are trying to imitate a Greek or Roman fragment, but in order to conform with the general harmony the artist is trying to create. A sculptural whole, like a painting, should not resemble anything but itself, since figures and objects in art should exist without regard to their logical aspect” — Technical Manifesto of Futurist

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Sculpture (1912) - Umberto Boccioni 

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